Yurci
Member
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Strange problem
Hey, i have a problem with Directx10+ release compile... i don't have much to say, because i don't know what's the problem. Here is a photo:
PIC
Windows 7 ultimate x32
Microsoft Visual studio 2008
(This post was last modified: 05-26-2010 01:42 PM by Yurci.)
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05-15-2010 10:56 PM |
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Esenthel
Administrator
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RE: Stragne problem
does the Debug DX10+ work?
this means that
ID3D11Device::CreateSamplerState - http://msdn.microsoft.com/en-us/library/...S.85).aspx
failed.
what video card do you have?
could you try installing latest gpu drivers?
if that won't work please wait for next release, I've made small adjustment to anisotropic filtering.
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05-15-2010 11:10 PM |
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Yurci
Member
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RE: Stragne problem
I have Galaxy Geforce 8600 GT with 197.45
In debug that same.
I'll try reinstall Directx too. (Don't work)
The quieter you become, the more you are able to hear.
(This post was last modified: 05-16-2010 12:29 PM by Yurci.)
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05-16-2010 10:04 AM |
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Yurci
Member
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RE: Strange problem
I just wanna say i have still that same problem. Exe was also tested on different PC and there was that same.
Now I Downloading GeForce/ION Driver Release 257.15.
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05-26-2010 01:45 PM |
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Driklyn
Member
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05-26-2010 03:40 PM |
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lovee
Member
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RE: Strange problem
D.texFilter(1...16)
i can't see your PIC but i think modify->D.texFilter(8) or D.texFilter(1...8)
will run not error
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05-26-2010 03:51 PM |
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Esenthel
Administrator
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RE: Strange problem
DX10+ should support dx11, 10.1, 10
I was testing it on Radeon 5850, GeForce 9600, GeForce 320M and it worked fine.
So at the moment I don't know what could be the problem.
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05-26-2010 06:22 PM |
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Yurci
Member
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RE: Strange problem
Quote:D.texFilter(D.maxTexFilter());
So u say that's the problem ?
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05-26-2010 06:56 PM |
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lovee
Member
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RE: Strange problem
i used desktop pc -> 8800GT -> it's not error -> D.texFilter(16)
i used netbook pc ->HP516 ATI 4330 -> it's error -> D.texFilter(16) -> say:"sample state error", so i set to -> D.texFilter(8) -> no problem
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05-27-2010 10:49 AM |
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Yurci
Member
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RE: Strange problem
OK Thx
Quote:Int maxTexFilter ()
get maximum available anisotropic filtering
That's the description form API reference.
But why earlier everything was fine ?
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05-27-2010 02:20 PM |
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lovee
Member
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RE: Strange problem
Because EE DX10+ dev base on hd5xxx,
ATI -> Scalar -> float3
NVIDIA -> Vector -> float4
I guess this has a relationship with,
so i use 5770 8800 8500 4330 for test app
(This post was last modified: 05-27-2010 03:28 PM by lovee.)
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05-27-2010 03:21 PM |
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Esenthel
Administrator
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RE: Strange problem
Quote:But why earlier everything was fine ?
Do you remember the last version in which DX10+ worked fine on your system? (date of release)
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05-27-2010 03:30 PM |
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Yurci
Member
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RE: Strange problem
I think it was last April release.
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05-27-2010 07:26 PM |
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Esenthel
Administrator
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RE: Strange problem
for the next version I'll include the information in the error about which sampler state is not creating (this should help in resolving the issue)
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05-27-2010 07:32 PM |
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