Hello, nice to meet you too.
I can't access the image link, I receive this error:
Code:
Referral Denied
You don't have permission to access "http://blogfiles.naver.net/20100531_141/leegoongtr_1275283334429_Z5RW75_png/053110_0522_HiMynameis1.png" on this server.
Reference #24.2414434d.1275307425.a8b4566
Could you describe what's the problem?
If a mesh has 1 texture coordinates, then diffuse and light map use the same texture coordinate.
If a mesh has 2 texture coordinates, then diffuse map uses 1st tex coords, and light map uses 2nd tex coords.
To check if a mesh has 1 or 2 tex coordinates please go to "Vertex/Face edit mode" inside Mesh Editor, and select desired MeshPart (like in the screen)
you'll notice "Tex Tex1 Tex2" these are up to 3 tex coordinates.
when importing DAE all texture coordinates should be imported automatically.
If your DAE files has more than 1 tex coord, but only 1 is being imported, please send me the DAE file so I could check it.