ID0
Member
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few stupid questions
I have few question,
1. If that posible now (or maybe in future) create something like "visible area" n "occluder area" for render, such as in crysis? (if you understand what i mean)
2. Can i change somehow light color n power in editor itself?
3. Is a word Esenthel mean anything?
I'm sick and tired of the jungle
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06-10-2010 11:29 AM |
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Zervox
Member
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RE: few stupid questions
2 yes you can, World Editor.environment.txt in the tools folder
3. Esenthel Engine is a next-gen game engine developed by me (that is Grzegorz Œlaziñski) over the past several years.
The project started originally as a hobby, however during its development I've observed that I like working on it and later I've also realized that I actually can achieve something with it. After all those years it's not only a piece of software, it's also a piece of my life.
The name Esenthel was first used as a title for a simple 2D RPG game for DOS operating system which I was working on for fun. The name "Esenthel" comes from a combination of words "Essence" and "Essential".
When I've decided to focus only on engine development and I was looking how to name it, I thought - "why not use the Esenthel name".
read more here http://www.3d-test.com/interviews/Esenthel_1.htm ^^
(This post was last modified: 06-10-2010 11:40 AM by Zervox.)
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06-10-2010 11:38 AM |
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ID0
Member
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RE: few stupid questions
2. No, i mean a point lights, each separately
3. Cool!
I'm sick and tired of the jungle
(This post was last modified: 06-10-2010 11:45 AM by ID0.)
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06-10-2010 11:43 AM |
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Zervox
Member
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RE: few stupid questions
1. I think the engine handles this on its own? : o
2. Use object manager and create them like you create world objects, with different parameters I believe not entierly sure, I dont use point lights ; P
(This post was last modified: 06-10-2010 11:55 AM by Zervox.)
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06-10-2010 11:54 AM |
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ID0
Member
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RE: few stupid questions
1. Did not notice it.
2. tnks, but what exatly parameters?
I'm sick and tired of the jungle
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06-10-2010 12:08 PM |
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ID0
Member
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RE: few stupid questions
So, what about 1st question, about vis areas please?
I'm sick and tired of the jungle
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06-10-2010 02:44 PM |
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Esenthel
Administrator
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RE: few stupid questions
1. what do you mean exactly?
2. power = size, color= taken from parameter "type:Color, name:color" (check the base objects "obj/light/cone.obj" for example)
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06-10-2010 10:41 PM |
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ID0
Member
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RE: few stupid questions
1. I mean. for example. i create a room, and I want to render this room only inside, and when go outside this room not draw. Or i create a wall, and everithing behind that wall is not render (something like this)
2. Thanks, i dont see this in previus version
I'm sick and tired of the jungle
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06-11-2010 12:31 AM |
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Esenthel
Administrator
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RE: few stupid questions
1. this is more or less handled automatically by engine's early Z
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06-11-2010 12:36 AM |
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ID0
Member
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RE: few stupid questions
ou...ok, thank/s
I'm sick and tired of the jungle
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06-11-2010 02:32 AM |
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