Hi,
I've started a project to port (/wrap) the Esenthel Engine to .Net via C++ CLI in order to use it in C# (and some other .Net languages).
I started this to get some more experience in C++ CLI and in writing a wrapper. But it's also usefull to use it in C# for writing tools in WPF or WinForms.
Currently I've only wrapped the very basic classes and functions, but if this projects succeeds hopefully all classes are ported
And happily the performance loss is also very small (up to now), in the ported 02 - Sky Sample the performance loss is around 1-3 FPS.
Not a very exciting screenshot, since it looks the same as the c++ sample, but nevertheless I'll post it
And here is some of the c# code:
Sorry if the images are too big, is there a maximum size for images in this forum?
Well, I hope it doesn't matter that I posted a non-game project in the showcase...
best regards,
Kevin