About Store Forum Documentation Contact



Post Reply 
Is it?
Author Message
ID0 Offline
Member

Post: #1
Is it?
1. Too bad that there is no opacity (blend) shader with reflection (cubemap), for glass, etc... Very, very bad! smile
2. Will be very good, if in the WE objects can be combine in some kind of groups, (like in 3dmax) for work in WE and code.
3. Also will be cool if exist a "poligon aligning", like a heigtmap aligning.

It's all can be very helpfulsmile
08-09-2010 08:28 AM
Find all posts by this user Quote this message in a reply
Harry Offline
Member

Post: #2
RE: Is it?
I agree smile Especially this 3rd feature wink
08-09-2010 08:52 AM
Visit this user's website Find all posts by this user Quote this message in a reply
b1s Offline
Member

Post: #3
RE: Is it?
also to the second option i would suggest a hierarchy of some sort for the we.
On the other two i agree.
08-09-2010 09:09 AM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #4
RE: Is it?
(08-09-2010 09:09 AM)b1s Wrote:  also to the second option i would suggest a hierarchy of some sort for the we.
On the other two i agree.

Yea i mentioned that before some threads earlier.. this would be a great add to have.

There is always evil somewhere, you just have to look for it properly.
08-09-2010 06:31 PM
Visit this user's website Find all posts by this user Quote this message in a reply
ID0 Offline
Member

Post: #5
RE: Is it?
silence... only wind... smile
08-13-2010 07:34 AM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #6
RE: Is it?
I've added 1. to the roadmap
2. it would be difficult since objects are spread around many areas, and always only some areas are loaded
3. I know, however it's not so simple, maybe in the future
08-13-2010 10:05 AM
Find all posts by this user Quote this message in a reply
ID0 Offline
Member

Post: #7
RE: Is it?
Ok, thank's a lot!)
08-13-2010 11:45 AM
Find all posts by this user Quote this message in a reply
Post Reply