Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
Mac SDK is ready, I've also updated Bloody Massacre and Esenthel RPG 2 downloads (they contain executables for both Win -".exe" and Mac-".app")
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08-08-2010 01:50 PM |
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Harry
Member
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RE: Mac, iPhone, iPad Progress
New version of PhysX is available (9.10.0513). Is this that version you waiting for?
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08-12-2010 10:03 AM |
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Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
Waiting for what? to update Mac with PhysX? if yes then I'm waiting for latest PhysX SDK for MAC (not physx system software)
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08-12-2010 12:24 PM |
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Barthap
Member
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RE: Mac, iPhone, iPad Progress
Is EE on Mac using Bullet physic engine, but it will use PhysX, when Nvidia will release PhysX SDK for Mac, yes?
I'm waiting for android, I want to write my game for my HTC Desire, now I'm writing normal apps in Java for android 2.1 and 2.2
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08-13-2010 06:24 AM |
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Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
Yes, that's correct with physics libraries.
Yep, I'm considering Android port as well
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08-13-2010 10:02 AM |
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menajev
Member
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RE: Mac, iPhone, iPad Progress
Take a look at Bada too. C++ and GL, maybe in future it will be meaning os, maybe not.
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08-14-2010 10:34 AM |
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Barthap
Member
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RE: Mac, iPhone, iPad Progress
What about iPhone, when will it be ready?
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08-29-2010 08:14 AM |
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b1s
Member
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RE: Mac, iPhone, iPad Progress
i vote x360 !
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08-29-2010 02:32 PM |
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Driklyn
Member
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RE: Mac, iPhone, iPad Progress
A web version would be cool as well, if possible.
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09-02-2010 04:37 AM |
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Masterxilo
Member
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RE: Mac, iPhone, iPad Progress
Cool!
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09-08-2010 09:44 PM |
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