caspersky
Member
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itemDropDown fails
i searched the forum b4 asking the question,
well i am using itemDropDown to drop down items but it returns NULL and nothing happen,
well reading the documentation in the header files :
1->item must belong to item container.
and this is true in my case, because i already defined a player::itemcontainer() which reference the current items of the player.
and i tried something very simple like : itemDropDown(items[0]); where items is the returner container from itemContainer..
back to the doc in header file, it says that the the function fails if the item has been dropped to unloaded area and has ...
now my question is why the functions fails to drop the item..
i am missing something here ?
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08-26-2010 10:13 AM |
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Esenthel
Administrator
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RE: itemDropDown fails
did you call Game::World.setObjItem instead of Game::World.setObjType for your item class?
I'll update the comments on itemDropDown function to mention it
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08-26-2010 10:56 AM |
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caspersky
Member
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RE: itemDropDown fails
tx for the reply
i did it , i got a pure virtual function call.. it seems that i should implement a function ?
tx a lot, it was my mistake..
its now working with Game::World.setObjItem
(This post was last modified: 08-26-2010 11:28 AM by caspersky.)
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08-26-2010 11:13 AM |
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