italiancrazy
Member
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visual studio question!
hello members ^^
i decide to try to start from 0 with my mmorpg (i want try) !
i made the new project from visual studio OR i can use project of esenthel engine?
i have
EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game DLL
and
EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game Launcher
both have *.sln and *.vcproj files ....
what do i need?
how i can create with this my .exe game launcher?
how i can use this?
thanks for all help ^^
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09-06-2010 01:02 AM |
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Dandruff
Member
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RE: visual studio question!
You launch every project by the .sln file as it preserves the projects settings,etc.
You can use the dll launcher as your base, but you can also make a copy of the tutorials folder EsenthelEngineSDK\Tutorials and try out all the examples, and study everyone of them first. Just run the included sln file found in the root of the tutorials folder and just replace the included cpp file with other examples, like the one here for your mmorpg:
Tutorials\Source\Advanced\4 - Demos, Game Basics\Game Basics\Pathfind.cpp
You should also take a look at the wiki, it contains a lot of stuff on how to get started.
http://www.esenthel.com/wiki/index.php?t...ew_Project
Best of luck to you
(This post was last modified: 09-06-2010 01:17 AM by Dandruff.)
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09-06-2010 01:16 AM |
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italiancrazy
Member
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RE: visual studio question!
ok...lets go!
steps:
1. open from visual studio "EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game Launcher\Game Launcher.sln
2. visual studio tell me if i want convert the file, i accept
3. convertion work!
4. i compile with F7
5. open Game Launcher.exe
6. LoL!!! It work now ^^ ... remain just modify and add .cpp files and created new game now ^^
Thanks very much Dandruff !
ah ...
in visual studio i have directory
Source File
and have just Game Launcher.cpp....
in EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game DLL\Source i have Game.cpp and Starting EE.cpp
if i insert new .cpp file into it... visual studio charge it automatically or i need to configure for this another directory?
how i can convert into .gfx with conterter tool?
(This post was last modified: 09-06-2010 01:34 AM by italiancrazy.)
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09-06-2010 01:28 AM |
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Harry
Member
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RE: visual studio question!
(09-06-2010 01:28 AM)italiancrazy Wrote: how i can convert into .gfx with conterter tool?
Select Image tab, then choose compression type and drag and drop image which you want convert.
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09-06-2010 12:21 PM |
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Salival
Member
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RE: visual studio question!
(09-06-2010 01:02 AM)italiancrazy Wrote: hello members ^^
i decide to try to start from 0 with my mmorpg (i want try) !
i made the new project from visual studio OR i can use project of esenthel engine?
i have
EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game DLL
and
EsenthelEngineSDK\Extra\Tutorial - Loading Game from DLL\Game Launcher
both have *.sln and *.vcproj files ....
what do i need?
how i can create with this my .exe game launcher?
how i can use this?
thanks for all help ^^
Correct me if I'm wrong. You will try to make a MMORPG that is the hardest kind of games you can do and you do not even know how to open Visual Studio / Create a project? I'm not rude in any way, I just wonder what you're thinking really. Try to be little more realistic, Try make a 3D Pong game. And see if you can do that first.
(This post was last modified: 09-06-2010 02:16 PM by Salival.)
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09-06-2010 02:13 PM |
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Salival
Member
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RE: visual studio question!
Yes well try 2D Pong first, Then 3D But of course you can start with your "MMORPG" even though if you do not finish it you will still learn a lot during the trip.
Why all want to make a mmorpg? It's not funny as people think and it's a fucking huge work.
(This post was last modified: 09-06-2010 02:18 PM by Salival.)
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09-06-2010 02:17 PM |
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Dynad
Member
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RE: visual studio question!
Yes i don't understand it either why people wanna start with a mmorpg.... it takes months even years to get an reasonable game..
There is always evil somewhere, you just have to look for it properly.
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09-06-2010 02:30 PM |
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kulesz
Member
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RE: visual studio question!
Well, playing MMORPG is fun and designing own world sounds nice for begginers... Most of people think, that they can draw some map, come up with a few monsters, add the simple story and the game is 90% complete Especially when they see some intuitive tools like World Editor or Mesh Editor (like in Esenthel). It can look fun, just Click&Play...
But REAL game designing and programming is a very hard and thankless job...
So, as it was said... Get on earth and start with 2D Pong... Or just with simple "Hello world" in console...
http://sol.gfxile.net/mmorpg.html
(This post was last modified: 09-06-2010 02:41 PM by kulesz.)
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09-06-2010 02:37 PM |
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Tottel
Member
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RE: visual studio question!
Even before making 2D pong, I would advice him to simply read the docs for Esenthel..
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09-06-2010 04:57 PM |
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italiancrazy
Member
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RE: visual studio question!
dont worry... i decided start to modify (with teleport, new character, new mobs, new armors and weapon) with bloody massacre... when i finish i try to change bloody massacre from offline to online game...
i think this is perfect for pratict... or not?
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09-06-2010 09:43 PM |
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italiancrazy
Member
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RE: visual studio question!
lol... remember... 8 september is my happy birthday!!!! I have 21 years old ^^
now i go to work with my bloody massacre modding ^_*
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09-06-2010 10:21 PM |
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Dynad
Member
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RE: visual studio question!
So i guess your are finished in a few days?
There is always evil somewhere, you just have to look for it properly.
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09-06-2010 10:51 PM |
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