XSoulFireX
Member
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setHeightmapImage() ? for realtime procedural terrain generation
First of all: Esenthel is an awesome engine!
My program is generating heightmaps (for procedural terrain) during runtime. How can I apply an heightmap-image (or heightmap-image-data) to the terrain during runtime? Is there any function like setHeightmapImage()? (I havn't found one.)
Thanks in advance!
(This post was last modified: 10-07-2010 05:16 PM by XSoulFireX.)
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10-07-2010 05:16 PM |
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Esenthel
Administrator
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RE: setHeightmapImage() ? for realtime procedural terrain generation
there's no such function.
You can only import external heightmaps in World Editor using Heightmap\import
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10-07-2010 05:21 PM |
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XSoulFireX
Member
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RE: setHeightmapImage() ? for realtime procedural terrain generation
(This post was last modified: 10-14-2010 05:05 PM by XSoulFireX.)
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10-07-2010 06:54 PM |
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