About Store Forum Documentation Contact



Post Reply 
Anything Special Regarding Compiling
Author Message
flipnSink95 Offline
Member

Post: #1
Anything Special Regarding Compiling
Hi there, since I'm eager to start working on a game, or what I can for one, I'm wondering what all do I need to do for compiling? Do I do it just like any other project with visual C++, or do I do something different?
11-30-2010 09:03 PM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #2
RE: Anything Special Regarding Compiling
You need at least Visual Studio 2008 to compile your game with EE. If you want to use 2010 then you need minimal the professional version cause the free version has problems with 64bit mode.

There is always evil somewhere, you just have to look for it properly.
11-30-2010 09:22 PM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #3
RE: Anything Special Regarding Compiling
Alright, but still how do I go about compiling?
I can an error when trying to compile saying it has no command line build options, how do I fix this?
(This post was last modified: 11-30-2010 09:39 PM by flipnSink95.)
11-30-2010 09:34 PM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #4
RE: Anything Special Regarding Compiling
If you are on a Windows system please look here: http://www.esenthel.com/wiki/index.php?t...on_Windows

You can always open the tutorials.sln in your SDK folder to start with.

There is always evil somewhere, you just have to look for it properly.
11-30-2010 10:05 PM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #5
RE: Anything Special Regarding Compiling
I still get that error, what am I doing wrong? Please excuse me if I'm sounding ignorant, it's just I'm new.
11-30-2010 10:50 PM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #6
RE: Anything Special Regarding Compiling

There is always evil somewhere, you just have to look for it properly.
11-30-2010 11:04 PM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #7
RE: Anything Special Regarding Compiling
It all works, except for one last thing. It says stdafx isn't valid because no such file exists, when the header file is clearly in the directory. Please help me this last time!
12-01-2010 12:06 AM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #8
RE: Anything Special Regarding Compiling
The stdafx.h file needs to be in the same folder where the yourproject.sln is. You can also turn off precompiled headers in your project configuration and add your own custom made header e.g common.h for including "EsenthelEngine/EsenthelEngine.h"

There is always evil somewhere, you just have to look for it properly.
12-01-2010 12:15 AM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #9
RE: Anything Special Regarding Compiling
It is in the same folder, however it still says it can't find it.
12-01-2010 12:22 AM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #10
RE: Anything Special Regarding Compiling
Go to your project configuration-> C/C++ -> Precompiled headers -> check here if the link to the file is correct.

There is always evil somewhere, you just have to look for it properly.
12-01-2010 12:29 AM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #11
RE: Anything Special Regarding Compiling
NOw I get this error;

1>c:\wwidev\stdafx.cpp : fatal error C1853: 'C:\WWIDev\StdAfx.h' precompiled header file is from a previous version of the compiler, or the precompiled header is C++ and you are using it from C (or vice versa)
12-01-2010 12:36 AM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #12
RE: Anything Special Regarding Compiling
Use Rebuild.

There is always evil somewhere, you just have to look for it properly.
12-01-2010 12:38 AM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #13
RE: Anything Special Regarding Compiling
I tried that, same error.
12-01-2010 12:39 AM
Find all posts by this user Quote this message in a reply
Dynad Offline
Member

Post: #14
RE: Anything Special Regarding Compiling
Clean->build? If that isn't working.. please delete your bin folder and try again.

There is always evil somewhere, you just have to look for it properly.
12-01-2010 12:42 AM
Visit this user's website Find all posts by this user Quote this message in a reply
flipnSink95 Offline
Member

Post: #15
RE: Anything Special Regarding Compiling
Delete what Bin folder?
12-01-2010 12:46 AM
Find all posts by this user Quote this message in a reply
Post Reply