Gian-Reto
Member
|
Change camera "field Of View"
Is there any possibility to change the "field of view" of the camera in Esenthel? "field of view" is what its called in Unity. Basically it "narrows down" the camera objective so things seem to be nearer, but also the view is less distorted. If you set it to a higher degree, the view gets more distorted, like with a fisheye lens.
If I set the camera to a isometric view, out-of-the-box the camera seems to be a little bit fish-eye lens like in Esenthel (altough its perfectly apropriate for FP View).... how do I tone that effect down for an isometric view?
Thanks
Gian-Reto
|
|
04-05-2011 06:55 PM |
|
Zervox
Member
|
RE: Change camera "field Of View"
D.viewFov(DegToRad(value));
|
|
04-05-2011 07:06 PM |
|
Gian-Reto
Member
|
RE: Change camera "field Of View"
Great, that was it... thanks!
|
|
04-05-2011 10:08 PM |
|
zomafish
Member
|
RE: Change camera "field Of View"
where would i find that line to edit?
thanks.
|
|
04-15-2011 07:33 AM |
|
Dynad
Member
|
RE: Change camera "field Of View"
(04-15-2011 07:33 AM)zomafish Wrote: where would i find that line to edit?
thanks.
You can call this method everywhere in your code, but preferred in your Init() function.
There is always evil somewhere, you just have to look for it properly.
|
|
04-15-2011 03:23 PM |
|