Salival
Member
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Build OS X (Simulator)
First time using Mac OS X (10.5) Have managed to compile now without problems but the simulator does not appear, what can it depend on?
(This post was last modified: 10-11-2011 08:20 AM by Salival.)
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10-11-2011 07:54 AM |
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Esenthel
Administrator
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RE: Build OS X (Simulator)
What do you mean does not appear ?
iOs simulator ?
Are you using projects from mobile sdk?
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10-11-2011 10:43 AM |
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Salival
Member
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RE: Build OS X (Simulator)
(10-11-2011 10:43 AM)Esenthel Wrote: What do you mean does not appear ?
iOs simulator ?
Are you using projects from mobile sdk?
Yes I'm using mobile SDK, I try now newer version of OS X (Lion 10.7), before simulator just never showed up, only exited with code 5 something like that.
(This post was last modified: 10-11-2011 01:53 PM by Salival.)
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10-11-2011 01:53 PM |
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Esenthel
Administrator
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RE: Build OS X (Simulator)
replied to you on PM, update to xcode4 will be soon, hopefully this should resolve the issue
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10-11-2011 04:56 PM |
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Salival
Member
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RE: Build OS X (Simulator)
Xcode 4.2 iOS SDK 5 is released, Can you update to that?
Thank you.
(This post was last modified: 10-12-2011 07:33 AM by Salival.)
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10-12-2011 07:32 AM |
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Esenthel
Administrator
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RE: Build OS X (Simulator)
I'll try using latest version
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10-12-2011 11:00 AM |
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Salival
Member
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RE: Build OS X (Simulator)
Great
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10-12-2011 11:02 AM |
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robertgsandy
Member
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RE: Build OS X (Simulator)
strange. after using xcode 3 with ios 4.3 for months with no simulator problems, i get exacrly the same symptoms as from yesterday, even with projects that worked perfectly. is xcode 3 no longer supported???
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10-13-2011 07:58 PM |
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Driklyn
Member
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RE: Build OS X (Simulator)
I use Xcode 3.2.5 with iOS 4.1 for the simulator. If I use iOS 4.2 for the simulator, I get:
Detected an attempt to call a symbol in system libraries that is not present on the iPhone:
pthread_cond_init$UNIX2003 called from function _ZN2EE9SyncEventC2Ev in image Physics-Simulator.
If you are encountering this problem running a simulator binary within gdb, make sure you 'set start-with-shell off' first.
I believe this is because the SDK was compiled using < iOS 4.2. Now that iOS 5 is out, it makes sense to upgrade to that, however. That's what I've been waiting for. It took forever for Apple to release it.
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10-13-2011 08:45 PM |
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