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Bloom for light sources
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Hemi Offline
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Post: #1
Bloom for light sources
Materials that represent light sources, like lamps, often have glow enabled.

Is there possibility to create additional layer of bloom/some option for normal bloom, that would work only for materials with glow/lights? Something like this would be great for creating good looking lights with glow, like neons, etc. smile (I'm not talking about volumetric lights, I know that similar effect could be achieved with them, but lights are much slower than bloom).

I've tried adjusting bloom in engine, but without good effect - it always works for everything on the scene.
11-25-2011 12:28 AM
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Esenthel Offline
Administrator

Post: #2
RE: Bloom for light sources
why not use the glow slider on the material?
[Image: 5.jpg]
11-25-2011 12:50 PM
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Hemi Offline
Member

Post: #3
RE: Bloom for light sources
(11-25-2011 12:28 AM)Hemi Wrote:  Materials that represent light sources, like lamps, often have glow enabled.

I use it always, it's just not enough smile Maybe if it was stronger and more blurred?
11-25-2011 01:16 PM
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