craksy
Member
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speech recognition engine, and Esenthel?
First of:
do you know of any free speech recognition engine, for C++?
Secondly:
if so would it be possible for me to use it with the Esenthel engine?
It would be so cool if you could make speech recognition endgames for example for a computer talking to you in the sci-fi game or something.
I really hope you can help me, because this would be so cool!
In advance: thanks :-)
btw. typed all that with Dragon naturalSpeaking voice recognition! it was so fast to type this post! i think it was about 250 wpm!
not bad huh?
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12-31-2008 09:37 AM |
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Esenthel
Administrator
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Re: speech recognition engine, and Esenthel?
interesting,
but no, sorry I don't know any voice recognition software,
but if you'll find one, and it would be available with source codes or precompiled libraries, then of course it can be used with EE
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12-31-2008 11:48 AM |
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craksy
Member
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Re: speech recognition engine, and Esenthel?
if i find one that is open source, do you think that you may add some speech recognition functions to the Esenthel engine itself?
i love your engine, and how simple it is, and if speech recognition could be just half as simple it would be amazing
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12-31-2008 12:17 PM |
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Esenthel
Administrator
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Re: speech recognition engine, and Esenthel?
If you'll find one then of course I can add it, but the problem would be finding such speech recognition libraries/codes
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12-31-2008 12:19 PM |
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craksy
Member
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Re: speech recognition engine, and Esenthel?
yea i know :(
but ill do my best trying to find one... speech recognition is a feature i allways wanted to add to my applications, even before i started on game making!
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12-31-2008 12:40 PM |
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afecelis
Member
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Re: speech recognition engine, and Esenthel?
<!-- m --><a class="postlink" href="http://slashdot.org/article.pl?sid=08/01/19/1446213">http://slashdot.org/article.pl?sid=08/01/19/1446213</a><!-- m -->
<!-- m --><a class="postlink" href="http://sourceforge.net/projects/speech2text/">http://sourceforge.net/projects/speech2text/</a><!-- m -->
It's a start. Maybe in a near future it will be usable.
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01-15-2009 03:36 AM |
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