Hi,
I am trying to find a game engine to make a single player 3d space sim game.
Esenthel says unlimited worlds so i download it to try it out. I load up the character.cpp file and run it. It's a person i can control to walk around a rectangular ground.
I then go to change the y position of the character higher and higher. Once i get into the 7 digit range i notice distortions and shaking begin to happen. I was thinking this might happen because of the floating point in accuracy thing.
So if i want unlimited worlds i am guessing i break my space into blocks and when i reach the end of one i transfer to the other. Is this correct? How do i use this feature?
I've looked at the wiki and there is a small section on it but it looks like it is talking about the world streaming for servers not offline?
http://www.esenthel.com/wiki/index.php?t..._Streaming
Can someone tell me which file or webpage there is a tutorial on how to do this?
Also, when i travel from one block to another is there a loading screen or can i just travel right through without any loading screens or anything?