Salival
Member
|
Custom mesh quality
Hello,
Esenthel, my team really need World Editor to support custom mesh quality, I know it makes all slower but it's needed.
Thanks.
(This post was last modified: 02-09-2012 11:50 PM by Salival.)
|
|
02-09-2012 11:49 PM |
|
Demostenes
Banned
|
RE: Custom mesh quality
(02-09-2012 11:49 PM)Salival Wrote: Hello,
Esenthel, my team really need World Editor to support custom mesh quality, I know it makes all slower but it's needed.
Thanks.
Why do you need it? I cant imagine situation for desperate need of this.
(This post was last modified: 02-10-2012 12:25 AM by Demostenes.)
|
|
02-10-2012 12:24 AM |
|
Salival
Member
|
RE: Custom mesh quality
So Esenthel, can this be done?
|
|
02-10-2012 11:59 AM |
|
Esenthel
Administrator
|
RE: Custom mesh quality
I don't exactly understand what you mean? Is it for heightmaps? What's the purpose?
Currently I'm extremely busy with the roadmap, plus many people mention performance, which I'll need to look into after my current task. So doing anything else (for free) at the moment is very low chance, sorry.
|
|
02-10-2012 12:51 PM |
|
dragonfly3
Member
|
RE: Custom mesh quality
I may be wrong but I think Salival may be referring to improving the quality of custom meshes upon import. I think-again, I could be wrong.
Why would someone need this? Well I imagine everyone is using meshes & player characters that are not included in EE
|
|
02-10-2012 07:14 PM |
|