Kevin
Member
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Manually align object
Hi,
I have a grass mesh which consists of three triangles and isn't aligned correctly because parts of the polygons are transparent.
This is what the mesh looks in the world editor:
And here you can see how the mesh looks like in the mesh editor:
Now I would like to move the mesh down a bit, but if I do that the bounding box (which is used for aligning i think) gets also recalculated.
Is there a way to do that without an external modelling application?
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07-08-2012 01:07 AM |
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Esenthel
Administrator
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RE: Manually align object
just disable the "align" in the game object properties window in world editor (default is align to top/bottom)
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07-09-2012 01:14 PM |
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Kevin
Member
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RE: Manually align object
Wow, didn't knew that it was that easy
Thanks.
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07-09-2012 01:18 PM |
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