Generating 2d game shadows - drawing in texture coords?
Hi, for fun I'm creating simple 2d tile game, using DrawPart for most operations, it works fine but promblem occurs when I try to generate simple shadow from a tile.
Attachment exactly shows what I have (upper tile) and what I need - "trapezoidal" tile, which function should I use? Is there any Image function I can use to set xs and ys for every corner?