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Most basic tutorials
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fransh Offline
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Post: #1
Most basic tutorials
So I'm new to Esenthel, I've been working with other engines previously, and I have been looking for the basics of the engine for some time now.. I have tried compiling the 'Tutorial VB 2010' solution but without any succes (Gave me a few errors about engine.pak and that start.cpp couldn't been found). Also, I dont know what I should do with these tutorials, are they really tutorials or are they a basic setup? Can anyone hand me a something to hold on to? I really like the look 'n feel of the engine so I want to get into this.

Thanks a ton already!


Frans.
01-27-2013 10:17 PM
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Esenthel Offline
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Post: #2
RE: Most basic tutorials
Hello and welcome to the forum!

Tomorrow I hope to release the free demo version of EE 2.0 in esenthel store which simplifies installation/configuring projects a lot.

However with EE 1.0 there shouldn't be problems if you've just installed using Esenthel Engine SDK Installer (it will copy headers+lib to Visual Studio), then you just need to launch either Tutorials VS 2008.sln or Tutorials VS 2010.sln which are already configured.
Please try doing a fresh/clean install of EE SDK using the installer, and then just open the .sln files to try to compile, if you have any error messages, please post them here, screenshot is welcome.
01-27-2013 10:26 PM
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fransh Offline
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Post: #3
RE: Most basic tutorials
Yeah well, I downloaded the Beta, I'll get into that later I gues. I'd really like to get EE1 working first. Anyway, here's a screeny of when I try to open it. (Fresh install) http://img69.imageshack.us/img69/4674/naamlooswrk.png
As you can see, it can't find/load the engine. Is there anything I should install as well?
(This post was last modified: 01-29-2013 09:55 PM by fransh.)
01-29-2013 09:52 PM
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Esenthel Offline
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Post: #4
RE: Most basic tutorials
The autoupdate tool should copy the headers and libraries to Visual Studio folder, which should help with that problem.
01-29-2013 10:39 PM
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fransh Offline
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Post: #5
RE: Most basic tutorials
I did not run the Autoupdate.exe, tried it: Another error:

http://img267.imageshack.us/img267/8783/naamloosltz.png

Thanks for the fast replies guys, I really appreciate the help!

(Another error I just got: fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
1>)
(This post was last modified: 01-29-2013 10:48 PM by fransh.)
01-29-2013 10:45 PM
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Esenthel Offline
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Post: #6
RE: Most basic tutorials
Quote:Another error I just got: fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
1>)
this is visual studio 2010 error, it happens when you have both 2010 and 2012 installed, but 2010 does not have SP1.

Either install 2010 SP1, or use VS 2012
01-29-2013 10:51 PM
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fransh Offline
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Post: #7
RE: Most basic tutorials
Alright, I've got it all back in order, I decided to continue on VB12, now that I can debug and play, I return my other question: What do the tutorials have to do with creating the game? I am able to open them, but thats all. So again, anything I can hang on to, main structure of the game is made where? Thanks a lot again, I really appreciate this.
02-08-2013 06:23 PM
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Shatterstar Offline
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Post: #8
RE: Most basic tutorials
I don't know much about code...but i do know that the tutorials are .cpp files...so they are c plus plus files, meaning they are free video game code to freely use, add to, and learn from. If you don't know much about coding, and you want to learn it, their are plenty of people on here that will answer your questions. If you don't want to learn it, but you are good at modeling, then i suggest finding a programmer on here that will be willing to work with you on your project. Remember, it usually takes a whole team just to make a game. So, finding people that are interested in making the same kind of game you want to make will only help you. There are always people on here recruiting. GoodLuck
02-09-2013 11:05 AM
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fransh Offline
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Post: #9
RE: Most basic tutorials
Alright, so I wont be using the tutorials, because all they show me is a few colors, and no real setup. Thanks for the info, I'll get at other aspects of the engine later. A videoguide of the main setup would be so usefull though, has anyone considered making one? There are just some vague parts that don't really show the breaking points of the game-making proces.
02-16-2013 10:06 PM
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gwald Offline
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Post: #10
RE: Most basic tutorials
Hi,
New also, this is what I've found helpful so far.
Start here:
http://www.youtube.com/watch?v=pHKpMcA3Dh0

##DELETE: V2 demo doesn't work for me, so don't use it.##
V2 is a sexy all in one of v1
Extract it,
Click Open on Tutorials
Click the > build button
Auto detect VS.
Click the > build button again app loads.
Click another app/tut
Click the > build button again etc.

###

C:\EsenthelEngineSDK\Tools\Autoupdate.exe
Will copy the EE libs to VS
Confirm it's there!

Watch Fuzzylr video:
http://www.esenthel.com/community/showth...p?tid=5942

Creating a world
http://www.youtube.com/watch?v=xWl8TcrzDeo And 2 is terrain.


Best info on how to use the editor/Program etc is here:
EE v1 Documentation.chm
The wiki looks the same as the chm file, might be more up to date:
http://www.esenthel.com/wiki/

Download the Bloody Massacre free source demo (v1 only),
Load it in VS and run it, it should just work.

V1:
The best info is in the tutus, as they give you a working framework.
Start the tut and drag and drop a single file into the source pane.
Run it, I always set D.full(true) to false.
Then you remove the file from the project and drag and drop another.
There are some folders which require multiple sources, just drag all in the folder.
V2:
Just click the tut app you want to run.

Hope that helps.
Mike

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 02-17-2013 06:47 AM by gwald.)
02-17-2013 12:26 AM
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Esenthel Offline
Administrator

Post: #11
RE: Most basic tutorials
(02-17-2013 12:26 AM)gwald Wrote:  V2 demo doesn't work for me, so don't use it.
Could you let me know what kind of problems are you experiencing with it?
Thanks
02-17-2013 12:33 AM
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gwald Offline
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Post: #12
RE: Most basic tutorials
oh the building of the world keeps coming up as:
No application selected or it has an invalid name.
Loading the Bloody Massacre demo in build 21, I figured its a demo thing.

SDK v1 works fine.

Edit; Actually, it could be the demo isn't compatible with v2, I didn't try creating a new world.. :|

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 02-17-2013 12:42 AM by gwald.)
02-17-2013 12:39 AM
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Esenthel Offline
Administrator

Post: #13
RE: Most basic tutorials
Do you mean pressing the play button on the bottom of the screen ?
That's not world building, it's compilation of your application.
It means your project has no application element, please check included tutorials in 2.0
02-17-2013 12:43 AM
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gwald Offline
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Post: #14
RE: Most basic tutorials
wow! working... very very nice!
Thanks for your help smile

Edit:
Importing Bloody Massacre src demo into v2 doesnt work.
I tried adding an app, but it says "Demo version is limited to 64 elements (including removed) in a project."

Also, modifying the tut project same restriction.
I think the restriction should be a bit higher then what's on any of your demos?
Or at least make an exception to be able to run/build/modify etc the demos with demo v2

I'm waiting for paypal payment to clear for v2 :(

My Blog
http://www.esenthel.com/community/showthread.php?tid=6043

I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 02-17-2013 01:37 AM by gwald.)
02-17-2013 01:06 AM
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fransh Offline
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Post: #15
RE: Most basic tutorials
Same here, demo is restricted to 64 elements, which is why I'll stick to 1.0. Also, the video points out that the easiest way to create a MMO is to buy the source, so before I purchase anything, am I right about this? That it includes an user interface and character creation that I can modify? Also, how hard is it to add NPC questing to the worlds? That's pretty much my main concern.
(This post was last modified: 02-18-2013 08:15 PM by fransh.)
02-18-2013 07:30 PM
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