Edit Subject Changed from Documentation in header to API Documentation.
Hi,
This has been my process thus far using the esenthel libs.
When I get to a non-tutorial situation I find it hard to find the information I need.
Most functions only have a few words of description.
IE:
Rect_RU(Flt x, Flt y, Flt r) ; // right up
Rect_C(Flt x, Flt y, Flt r); // center
No explanation on what the in/outs are or what the function does.
So, I grep the function name in the tuts.
The tuts are well documented, I can usually figure it out after trail and error.
This trail and error is really a waste of time and very frustrating.
I'm not saying document all functions in detail, but the basic -
input
process
ouput
As a plus to better header documentation you can generate a chm from the headers and maybe integrate it into your IDE!
I'm not a newbie at C++ (rusty) nor games programming (rusty).
It just makes it harder then it has to be.
I hope you consider it import, as your engine is a library with header interfaces.
Just giving my feedback.
PS: Helpful window tools:
http://notepad-plus-plus.org/
http://code.google.com/p/grepwin/