Scarlet Thread
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03-02-2013 11:27 PM |
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Rubeus
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RE: An NPC System
Good video. I'll admit to a giggle over the jumping robot.
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03-02-2013 11:55 PM |
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gwald
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RE: An NPC System
(03-02-2013 11:55 PM)Rubeus Wrote: Good video. I'll admit to a giggle over the jumping robot.
Same.. I was in disbelief lol
That's awesome, very diverse!
Are you putting a bullet object/class?
Or just hard coded it into the barrel type?
lol Can object params be deleted??
Your making really good progress
Thanks for sharing too.. it's really cool seeing and HEARING!! an advanced user at work!
Very inspiring and daunting at the same time
My Blog
http://www.esenthel.com/community/showthread.php?tid=6043
I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 03-03-2013 12:40 AM by gwald.)
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03-03-2013 12:39 AM |
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Revek
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RE: An NPC System
great video, I would otherwise not know what im looking at in esenthel.
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03-03-2013 02:21 AM |
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Scarlet Thread
Member
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RE: An NPC System
Hehe thanks guys.
Yeh, physX3 seems to have a few issues.
The bullets won't be a class of their own.. they will be managed by the GunBarrels but not necessarily hardcoded.
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03-03-2013 06:38 AM |
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Ozmodian
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RE: An NPC System
Loved the video, you always provide great information.
With the physx3, i also see strange issues with it. Even in the Esenthel tutorial, try shooting a bullet at the club on the ground from above and the force on it is way more than it should be.
Keep up the great work!
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03-03-2013 07:23 AM |
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