Scarlet Thread
Member
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General
Hi All,
I noticed a lot of people, particularly new people, are wanting tutorial video's to extensively show how to use Esenthel. Therefore, I decided to start making my own video tutorials to help satisfy. Of course I'm not going to know everything about EE like Esenthel would but at least this might help some people in the meantime to get going and allow Esenthel to work on making the engine better.
I plan to extend this short list of video tutorials over time into something a lot more comprehensive and structured but here is just a start:
Please note that these tutorials are for EE2.0 and I expect that the watcher has at least a moderate understanding of C++. The purpose of these video's is not to show how to code in C++ but rather how to use EE 2.0.
GUI:
- GUI Part 1: Using the EE GUI Editor [Beginners]
- GUI Part 2: GUI in code [Beginners]
Game Objects:
Game Object Basics: Part1 [Beginners]
Game Object Basics: Part2 [Beginners]
Game Object Basics: Part3 [Beginners]
Random:
- Decals: How to make a selection marker [Beginners]
- STL: How to use C++ STL in an Esenthel 2.0 Project [Beginners]
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03-04-2013 11:30 PM |
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gwald
Member
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RE: Video Tutorials
My Blog
http://www.esenthel.com/community/showthread.php?tid=6043
I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
(This post was last modified: 03-05-2013 12:08 AM by gwald.)
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03-05-2013 12:06 AM |
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Tottel
Member
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RE: Video Tutorials
Nice!
I plan on doing some more myself too, once I have some more time.
It seems that the community has quite some tutorials coming up.
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03-05-2013 12:08 AM |
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Scarlet Thread
Member
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03-05-2013 12:16 AM |
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Ozmodian
Member
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RE: Video Tutorials
The picture on part 2 freaks out at 8:07 but they are great videos. Thanks for making them!
(This post was last modified: 03-05-2013 04:18 AM by Ozmodian.)
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03-05-2013 04:18 AM |
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Scarlet Thread
Member
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RE: Video Tutorials
Hmmm indeed it does.. stupid movie maker... gotta get something better for cutting videos.
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03-05-2013 04:55 AM |
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Esenthel
Administrator
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RE: Video Tutorials
I've heard camtasia is pretty good.
I see that you've joined the forum only recently but you've already mastered the engine
Those are great videos, few hints :
-you don't need to drag project elements into codes, you can do ctrl+right click on element, and since last release also use ctrl+shift+space and manually type the element with auto complete to insert its UID
-in the gui editor when wanting to assign object to parent, with the special parenting arrow button, you don't need to actually drag the element, but just select with left click, move mouse over parent, right click and object will change its parent without being moved (I've updated the gui button description to include that info)
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03-05-2013 11:25 AM |
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Scarlet Thread
Member
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RE: Video Tutorials
hehe thanks for the tips... Good to know.
TBH I just feel at home with the engine. It just seems to do whatever I want it to do. So that helped me learn it very quickly. Though there are some parts of it that I haven't tackled yet... I'm slowly learning them as I go with my game.
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03-05-2013 02:09 PM |
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Esenthel
Administrator
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RE: Video Tutorials
One extra hint:
-I've noticed that you're using "Library" project element to store resources inside it.
Please just use "Folder" for that, as "Library" is meant only for source code files (similarly to Application element).
All source code files that are stored in "Library" element, will automatically be accessible for all Applications in the Project.
This is useful for networked applications, where you have Client app, Server app, and some shared code that both apps use, in that case shared code should be stored in separate "Library" element. (just like Ineisis Online has it, or just like Client/Server tutorials in the EE 2.0 tutorials project).
You can store other resources (for example images) in App/Library element type. However that makes them automatically embedded into application EXE file. (additionally to Project.pak data file).
I've made it to work this way, so you can create Installer applications that can be distributed as only 1 file (EXE file) and no other paks, and in that 1 EXE file you can have embedded images or any other resources that the app uses.
So the rule is:
-keep in "Library/Application" elements only source code files, you can keep other resources too, but only if you want them to be embedded in the EXE file.
I'm just adding comments to the engine's "new project element" context menu, so it will be more clear about what element does what.
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03-05-2013 02:57 PM |
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Scarlet Thread
Member
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RE: Video Tutorials
Good to know. That always confused me lol.
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03-05-2013 09:56 PM |
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Revek
Member
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RE: Video Tutorials
I need world editor, im that much of a beginner.
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03-07-2013 06:33 AM |
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gwald
Member
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RE: Video Tutorials
My Blog
http://www.esenthel.com/community/showthread.php?tid=6043
I hang out at Esenthel IRC Channel
http://webchat.freenode.net/?channels=#Esenthel
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03-07-2013 08:29 AM |
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Scarlet Thread
Member
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RE: Video Tutorials
(03-07-2013 06:33 AM)Revek Wrote: I need world editor, im that much of a beginner.
I plan to eventually cover just about everything over time (no promises) but in the mean time I suggest just try everything... It's fairly straight forward and there's nothing you can really 'break' Click everything... right click everything.. hover over buttons to see their purpose..
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03-07-2013 09:38 AM |
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Pixel Perfect
Member
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RE: Video Tutorials
Agreed, your tuts are always good Scarlet.
Think I've seen enough looking at the foums, docs, tuts etc now to raise my interest to the point of devoting some time to this engine. It seems to tick most of the boxes for me and I need to see if that's born out in practice.
(This post was last modified: 03-07-2013 02:49 PM by Pixel Perfect.)
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03-07-2013 02:49 PM |
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