First, I hope you don't mind me asking for your advice. I am considering making a few games for android,iOS and windows metro/desktop and see if I can make any kind of money doing so. My Question to you is, what will this cost me? What kind of expenses am I looking at in hopes of getting some return if the games sell? I noticed its 150$ for Engine 2.0, but what if I want
to sell some games for 2€ on android market if I get that far?
Secondly I was very interested in the Ineisis Online, but how does the world work? Can you create an unlimited sized world like Minecraft where you can go for hours in any direction? Is this programmed into it? And how would this work in an MMO?
And last, I am very interested in making an MMO, how is the server/client created? I have been looking at Torque3D MMO kit, where server side is run with python, how is this in comparison? How about quests, character generation and all this items, are they available? I love the old Everquest world and was considering making a game that loads its textures with code
https://github.com/sodcheats/s3d , its made with boost and wondering how hard it would be to integrate with Esenthel so that if I have a legit copy of everquest I can load the maps/textures from it? Can it work with Photon server?
Also I noticed that Divergence Online was listed under games, is the latest video shown really made with Esenthel? I am more interested in the idea of being able to create an unlimited size world like Minecraft, and wondering what engine I can accomplish this with?
I hope you can answer my questions as I am looking for a solution and some fun.