Hey there,
I've recently started a project with my friend but we've already stumbled across a problem which won't allow us to proceed with the work. Basically my friend can't open any world I created with the editor.
After creating a new world, I save and build it in the Editor and it works fine on my computer. But when I send it over to my friend, he can't use it either in game or open it with the editor.
Editor detects an unsaved previous session and stops working, while the game reports "_memc.h error in line 14". Same thing happens when he creates a world and sends it to me.
It'd be great if someone was able to help me solve this problem
Edit: I'd also like to mention that I've tried pretty much everything I came up with and failed every single time. I tried loading a sample world, renaming, saving it and sending it to my friend to see if it works and it didn't, even though the sample world works fine on his computer. The one renamed by me doesn't.
I know I'm doing something wrong I just don't know what :/ How am I supposed to save a world properly so that the editor doesn't detect the previous session but just opens the actual world?