Seba
Member
|
Problem with physics body
I update today my project and after that when i have physics box and scale object up the body is in wrong place.
Screen from game:
The same error is in world edytor in play mode but in normal mode bodys are in corret place.
Setup in model edytor:
When physics body i created from mesh it works correct. Also when scale doesn't change it works fine. When I add default box that close mesh inside it works also.
Version 1.0;
|
|
05-11-2013 10:40 PM |
|
krokodilcapa
Member
|
RE: Problem with physics body
Try to center mesh (Ctrl+Shift+C) in Model Editor, then set the physics body again, because maybe your pivot is isn't right place in your mesh.
|
|
05-12-2013 09:42 AM |
|
Seba
Member
|
RE: Problem with physics body
I checked that solution but I still have an error. Thanks for hint.
(This post was last modified: 05-12-2013 12:03 PM by Seba.)
|
|
05-12-2013 12:02 PM |
|
Esenthel
Administrator
|
RE: Problem with physics body
|
|
05-12-2013 05:02 PM |
|
Seba
Member
|
RE: Problem with physics body
Ok I will wait for new version. Thanks for answer.
|
|
05-12-2013 06:10 PM |
|