fuzor
Member
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Gl_EXT_shader_texture_lod not supported
I'm trying to build and test basic app, build is successful but not working. Closes out apk on phone im using android 4.1.2. I have searched but not much info; yes I have android 2.3.3 installed but I think this is the problem. I read the post from Esenthel about it only supporting android 2.3.3 and up so I don't get why its not working here the error: extension_gl_EXT_shader_texture_lod not supported then it repeats
WARNING 0:38:-0:43:
creating Macro Object
Deleting Marco Object
(This post was last modified: 08-07-2013 11:47 PM by fuzor.)
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08-07-2013 11:45 PM |
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cmontiel
Member
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RE: Gl_EXT_shader_texture_lod not supported
Opengl 2.0 is required. What device it is?
(This post was last modified: 08-08-2013 02:46 AM by cmontiel.)
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08-08-2013 02:45 AM |
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fuzor
Member
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RE: Gl_EXT_shader_texture_lod not supported
(08-08-2013 02:45 AM)cmontiel Wrote: Opengl 2.0 is required. What device it is?
I have lg optimus g Adreno 320 maybe its because my device has 3.0...no I just checked online its backwards compatible with OPEN GL ES 2.0 So I'm at a loss Open Gl 3.0 is the best I plan to get lg optimus G 2 with Adreno 330 supposed to be 2x better gpu and better processor power. Console quality games is with in are gasp now
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08-08-2013 07:01 AM |
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cmontiel
Member
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RE: Gl_EXT_shader_texture_lod not supported
I think we can't help you, wait for esenthel come back.
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08-08-2013 06:59 PM |
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Esenthel
Administrator
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RE: Gl_EXT_shader_texture_lod not supported
Hi,
Is this related to this http://www.esenthel.com/community/showth...p?tid=6689 thread?
Do you see similar errors?
Quote:extension_gl_EXT_shader_texture_lod not supported then it repeats
WARNING 0:38:-0:43:
creating Macro Object
Deleting Marco Object
This doesn't actually mention anything about an error, just warnings. Can you paste here the whole output?
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08-20-2013 04:17 AM |
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Esenthel
Administrator
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RE: Gl_EXT_shader_texture_lod not supported
Hi,
I can't see anything related to "Esenthel" based app in the Android devlog, but judging from the messages
"creating Macro Object
Deleting Marco Object"
I guess it's the same issue as here http://www.esenthel.com/community/showth...p?tid=6689
it looks like your device opengl driver fails to compile some shader
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08-28-2013 09:55 AM |
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