krokodilcapa
Member
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Transform mesh by animation?
Hi developers!
My new question is: can I transform a mesh by its animation via code? I want to do in runtime the funcion in EE 1.0, at the animation editor: "Transform mesh and skeleton by animation". (I need because I want to create a temp physics body from a mesh transformed by the current animation frame)
Thanks!
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10-13-2013 02:47 PM |
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Esenthel
Administrator
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RE: Transform mesh by animation?
Hi, there is something like MeshBase.animate
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10-13-2013 10:31 PM |
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krokodilcapa
Member
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RE: Transform mesh by animation?
Thanks for fast reply! It works now.
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10-14-2013 12:57 AM |
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