I have added a Chinese unicode font and tested it with these characters:
"我是世界上最帅的骑士。" (just for testing, I don't know what these mean
)
I made a textstyle out of it and tried to render it in my application as a test:
Str chinesetext = "我是世界上最帅的骑士。";
D.text(TS_Chinese, 0, 0, chinesetext);
But in the code editor the characters are displayed as "?" (which I can understand), but in-game too.
However, when I copy the question marks to the font preview window again, they work there.
How can I make it work in-game?