cmontiel
Member
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RE: iOS viewport rendering with Renderer.combine
It's a know issue on roadmap.
Code:
combine render with background for mobile platforms (render 3d meshes on top of current viewport without clearing it)
I did requested this.
http://www.esenthel.com/community/showth...p?tid=4906
A workarround is to draw a quad with a texture behind model.
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12-06-2013 04:32 PM |
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MrPi
Member
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RE: iOS viewport rendering with Renderer.combine
That's 1.5 years old. I hope it gets handled soon, as this is a showstopper for us.
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12-06-2013 04:44 PM |
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Esenthel
Administrator
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RE: iOS viewport rendering with Renderer.combine
As I'm busy with other things I could open this as a contribution to Esenthel Store.
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12-08-2013 09:57 AM |
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