Eric
Member
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How to create echo effect?
Simple question as in subject: how can I create an echo effect in EE using sound capturing?
What I've created for now is:
1. I collect samples from microphone
2. In virtual Int set() in Echo sturct based on SoundCallback I rewrite ("=") the captured data to SoundCallback set() data ptr parameter.
Code:
echo_sample[i]=mic_sample[i];
3. I play the Echo object.
And what I get is really an echo but with some kind of squeak.
Is this the correct method of doing such thing?
Regards,
Eric 'Eri' Przychocki
ourgames.eu
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12-12-2013 04:36 PM |
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