Hi,
I got to know Esenthel Engine for the first time by the Oculus Rift forum.
And I thought that it was a wonderful game engine which I have tried.
(Unity/UDK/Torque/etc...)
I wrote the article for introducing Esenthel Engine immediately.
When I wrote three articles, it saw 10,000 times in this one week.
First article - Overview 2100+ views
http://qiita.com/yasei_no_otoko/items/a8...fb12903f81
Second article - Reports on Twitter 7300+ views
http://togetter.com/li/601135
Third article - Tutorial 600+ views
http://qiita.com/yasei_no_otoko/items/7b...38a3f636a5
Unity is very popular in Japan.
http://unity-chan.com
But, I also regard Esenthel Engine as spreading in Japan.
As for Unity, the editor is not yet translated into Japanese.
A Japanese input cannot be performed in Mono Develop of the Mac version.
But, Unity is still used in Japan.
It is because potential is higher than other game engines, such as Unreal/UDK.
I have also taken out the commercial game with Unity.
However, I also still regarded Esenthel as the ability to spread in Japan. There is so high potential in Esenthel Engine.
SEGA, KONAMI, and Square Enix also adopted Unity for smart phones.
If it potential is high, they will also use the game engine of a foreign country.
The number of views increased so far because Japanese people counted on Esenthel Engine.
In it, the programmer who belongs to the major game companies which wrote above is also contained.
I think that I will use for the game to be made next year since I also purchased Esenthel Engine last week.
Please do your best in development from now on.