lordofdest
Member
Some issues after first use editor on Mac OS x.
Editor in idle use 25+% of processor time.
And crash without steps =( see attachment.
Attached File(s)
Crash Log.txt (Size: 43.95 KB / Downloads: 11)
Sorry for my english. =)
03-19-2013 10:28 PM
lordofdest
Member
RE: Some issues after first use editor on Mac OS x.
My iMac is going mad after 10 minutes working in editor. As a result i can't work in editor on Mac OS X 10.8.3 =(.
I have an iMac 21.5, Late 2009 with 4GB RAM.
P.S.
Why editor started so many temporary threads?
What are their priorities?
03-20-2013 09:22 PM
Esenthel
Administrator
RE: Some issues after first use editor on Mac OS x.
Hello,
I believe this is a bug in your Mac's OpenGL driver,
Quote: Thread 6 Crashed:
0 libsystem_c.dylib 0x00007fff93ea630c memmove$VARIANT$sse3x + 228
1 GLEngine 0x0000000103ce694d glGetBufferSubData_Exec + 554
2 com.esenthel.editor2 0x00000001001cf8e3 EE::IndBuf::lock(EE::LOCK_MODE) + 173
in above scenario EE::IndBuf::lock does only this:
Code:
Alloc(data, ind_num*(bit16 ? 2 : 4));
glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, buf);
glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, ind_num*(bit16 ? 2 : 4), data);
standard calls to OpenGL (and yes the GL context is activated at that moment, and GL calls are surrounded by critical section)
The same code runs without problems on my Mac and on other user Mac's on the forum, since they haven't reported similar problem.
You could try contacting Apple and provide reproduction steps to them.
03-22-2013 01:39 PM
jondahl
Member
RE: Some issues after first use editor on Mac OS x.
12-23-2013 01:25 AM
Esenthel
Administrator
RE: Some issues after first use editor on Mac OS x.
Hi!
I've just uploaded an update which should fix the crashes.
Please let me know if it helps.
12-23-2013 07:30 AM