Esenthel
Administrator
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Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Just playing around:
http://esenthel.com/site/webgl_test/Project.html
Don't know if anything will come out of it yet, needs a lot more testing.
The sad news is that Internet Explorer's WebGL support is still poor and it won't compile the shaders.
So you need to use Chrome/Firefox for now.
Otherwise I think it's cool.
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03-04-2014 07:52 AM |
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Ozmodian
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Nice, pretty cool. Love when you play with new things. Does not work very well for me in chrome unless i go full screen.
As always, keep up the good work.
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03-04-2014 08:01 AM |
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Pixel Perfect
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Impressive ... shame about the lack of IE support though!
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03-04-2014 10:54 AM |
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MrPi
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Very cool. Browser support for Esenthel would be great.
Maybe test Safari on Mac, as well?
Edit: On Mozilla when selecting "Resize canvas" and go fullscreen, the mouse doesn't work anymore.
(This post was last modified: 03-04-2014 11:13 AM by MrPi.)
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03-04-2014 11:11 AM |
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TheElk
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
This would be a great feature. We use another program for web GL and flash games and let me tell you if you added this feature you would bring in even more people.
Just my 2 cents.
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03-04-2014 11:45 AM |
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Eric
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
(03-04-2014 11:11 AM)MrPi Wrote: Very cool. Browser support for Esenthel would be great.
That would be awesome!
Regards,
Eric 'Eri' Przychocki
ourgames.eu
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03-04-2014 01:57 PM |
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xzessmedia
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
wow esenthel with browser support would be really awesome! thumbs up!!
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03-05-2014 12:21 AM |
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Zervox
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
This does seem very interesting , and not that I think many people really would miss IE from the get-go in most cases(most people are advised to use other alternatives constantly anyways)
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03-05-2014 09:37 AM |
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Esenthel
Administrator
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
I've updated the demo from the 1st post to some better 3d graphics (still WIP, need to add glow support, and on FireFox for some reason I don't have bloom, will need to investigate).
You may need to clear your browser cache if the data doesn't load.
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03-07-2014 10:25 AM |
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Tottel
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Hmm, I just get a black/white canvas in both Opera and Chrome (latest versions). Both in fullscreen and normal mode.
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03-07-2014 12:24 PM |
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Pixel Perfect
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Working fine here in Chrome on my PC at work ... very nice!
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03-07-2014 01:23 PM |
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TheElk
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Chrome not working on mine says Could not create canvas: Web page was not allowed to create a WebGL context.,:(
Can't create OpenGL Rendering Context.
Mozilla works fine.
TheElk
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03-07-2014 01:27 PM |
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Zervox
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Works fine on Opera here(latest stable).
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03-07-2014 02:19 PM |
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Tottel
Member
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RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
I'm not sure what's wrong.. I just get a black window on a white screen; and if I go full screen, it's a white canvas on a black background. It finished downloading and decompressing though.
I'm on a pc at work though, maybe it's being blocked somehow.. I'll have to try again at home on my own laptop.
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03-07-2014 02:24 PM |
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