cat555
Member
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Help with animation
Hi, i have a running animation, where characters is running forward from A to B positions.
I wanted to use it in Esenthel, but i wanted the animation to be done in the same place, so without the translation (just like the warrior Esenthel examples)... i've picked up the file in blender, made the changes and exported to collada (dae)... the import in Esenthel is Ok, but there is one problem in the animation => the continuous translation from A to B is gone - Ok - but now on each frame the character is translated in according position between A and B and then translated to center position.
So, the character is running Ok, but it's "jumping" from some forward position to center point. In blender the animation just appears Ok, in the center position only.
Anyone can help? What could it be wrong? Thanks!
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07-02-2014 02:02 PM |
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cat555
Member
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RE: Help with animation
After some more tests, i was able to fix the problem by using the pose->animation->bake action with pose and object "bake data" selected.
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07-03-2014 11:03 AM |
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