3DRaddict
Member
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RE: Environment query
Ok, I've kind of figured it... by dragging the Environment element into the World viewport, I now have at least a blue sky background on running the app. I now have to figure out how to get the shadow that shows up so clearly in the World Editor view.
I'm just finding it a bit of a hassle, paging backwards and forwards between the documentation, video tutorials, and forum answers whenever I reach a sticking point.
It would be nice to have a FAQ and HowTo easily available and updated on a regular basis.
LATER EDIT:
At last...
(This post was last modified: 07-21-2014 02:14 PM by 3DRaddict.)
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07-21-2014 01:43 PM |
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Rubeus
Member
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RE: Environment query
Grats And nice... table... I think... <_<
It takes a bit to figure it out, but the rest is far easier. The documentation isn't Esenthel's strongest suite, but you get to know the coding style and it gets easier to understand how things work.
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07-21-2014 11:59 PM |
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Esenthel
Administrator
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RE: Environment query
http://www.esenthel.com/?id=doc#Environment
Quote:Applying Environments
You can access Environments manually from the codes and apply them there, or apply them onto Worlds as their default Environment.
To apply as a default Environment of a World:
1.Open desired World Element
2.Drag and Drop an Environment Element at any location onto the Viewport of currently opened World
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07-22-2014 12:16 AM |
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3DRaddict
Member
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RE: Environment query
(07-21-2014 11:59 PM)Rubeus Wrote: It takes a bit to figure it out, but the rest is far easier.
Yes, it is a little different from the usual editor (but not cluttered and overwelmingly complicated). With a little practice I'll get used to it.
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07-22-2014 07:29 AM |
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