amit
Member
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Engine Architecture documentation
Hi,
Just bought engine source license,
I wanted to know if there is any documentation explaining the architecture with source pointing.
specially, in regards to oculus rendering pipeline.
thanks
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07-24-2014 06:37 AM |
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Esenthel
Administrator
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RE: Engine Architecture documentation
Hi,
The only documentation is available here:
http://www.esenthel.com/?id=doc#Welcome
Also included tutorials can be helpful.
However when it comes to explaining how the rendering works internally, there's no such documentation available.
You'll have to dive in to the source code.
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07-24-2014 06:40 AM |
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amit
Member
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RE: Engine Architecture documentation
I am interested in Engine working only, so a brief of what files do in "Engine\Source\Graphics" is what i was looking for.
A great way would be to know the Main Engine interface and follow it from there. There is no EsenthelEngine.cpp :-) so I do require some guidance.
On a side note, the code in "third party/oculus" is for only getting gyro data from usb, and has nothing to do with side by side rendering, right?
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07-25-2014 04:37 PM |
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