andreamillspaugh
Member
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Hi, I'm getting errors in my linux install.
Hi when I clicked the program I get this message.
Code:
Error accessing ShaderTech "Draw2DFlat" in Shader "Main".
Vertex Shader compilation failed:
Vertex Shader code:
#ifdef GL_ES
precision highp float;
precision highp int;
#endif
#ifdef GL_ES
#define HP highp
#define MP mediump
#define LP lowp
#else
#define HP
#define MP
#define LP
#endif
vec4 _ret_0;
attribute vec4 ATTR0;
uniform vec4 _Coords;
void main()
{
vec2 _TMP9;
_TMP9=ATTR0.xy*_Coords.xy+_Coords.zw;
_ret_0=vec4(_TMP9.x,_TMP9.y,0.00000000E+000,1.00000000E+000);
gl_Position=_ret_0;
return;
}
Pixel Shader compilation failed:
Pixel Shader code:
#extension GL_ARB_shader_texture_lod:enable
#extension GL_EXT_shader_texture_lod:enable
#ifdef GL_ES
precision lowp float;
precision lowp int;
#define texture2DLod texture2DLodEXT
#endif
#ifdef GL_ES
#define HP highp
#define MP mediump
#define LP lowp
#else
#define HP
#define MP
#define LP
#endif
vec4 _ret_0;
uniform vec4 _Color[4];
void main()
{
_ret_0=_Color[0];
gl_FragColor=_Color[0];
return;
}
What dose this mean.
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10-19-2014 12:10 AM |
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Esenthel
Administrator
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RE: Hi, I'm getting errors in my linux install.
Hi,
Depending on your Gpu you could upgrade your graphics driver.
I've heard Intel is poor on Linux, while nvidia may work.
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10-19-2014 01:22 AM |
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