Hello community,
I'm a student who recently started programming and got interested in game development. I come from the CryTek's community and Epic's one, in which:
-Unreal Engine C++ documentation is horrible
-CryENGINE is hard to use, a lot.
Esenthel engine is not so popular, but when I read that it was born in 2000, I realized that it has got the same age of the previouses engines. Esenthel supports Linux too. And it costs only 11$/month
I've not a big budget, and I can't use Autodesk Student Softwares in games; and there I've read that Esenthel supports formats other than FBX
I'm new here so I'm asking for some questions:
1) How much are the royalty?
2) What level of complexity does Esenthel Engine achieve? My project is about a fantasy FPS with multiple arenas, is this possible?
3) My project also deals about funny physics, are fluid, fracture and other funny simulation avalaible?
4) As said before, I've not a big budget.
Can I assemble a PC with a radeon R7 240 gddr5 1 gb for ~70€? And AMD A-8 3.6 ghz for ~90€?
Thank you