sabino
Member
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Particle effects / Fluid
Hi! I would like to ask here if Esenthel Engine supports particle effects similar to fluid, or if there are fluid/viscosity etc. If that's not avalaible, how can I simulate cartoony-splatter explosion? Something similar to an egg that breaks, a volcano explosion, or a splash.... Thanks
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01-05-2015 03:04 PM |
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sabino
Member
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RE: Particle effects / Fluid
If that's not possible, I will use PhysX SDK, that is free.
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01-05-2015 04:27 PM |
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georgatos7
Member
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RE: Particle effects / Fluid
Y fluid simulation is not supported currently but i don't have knowledge on how easy it would be to integrate a similar solution.
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01-05-2015 06:35 PM |
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sabino
Member
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RE: Particle effects / Fluid
Okay, fluid simulation is not supported.
But, is there a particle system?
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If not, I will use the PhysX SDK, with C++ code.
Yes, it should be easy to integrate in Visual Studio.
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01-05-2015 07:13 PM |
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georgatos7
Member
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RE: Particle effects / Fluid
Yes of course there is a particle system it just doesn't support collision.
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01-05-2015 07:46 PM |
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sabino
Member
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RE: Particle effects / Fluid
I don't need collision
Please can you post here a screenshot/link of a particle system so I can see it? Thanks a lot
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01-05-2015 08:12 PM |
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georgatos7
Member
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RE: Particle effects / Fluid
(This post was last modified: 01-05-2015 09:00 PM by georgatos7.)
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01-05-2015 08:37 PM |
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sabino
Member
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RE: Particle effects / Fluid
Thank you! However, can you affirm that other types of particles are avalaible? Something similar to sand, dust, liquid drops....
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01-05-2015 09:00 PM |
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