Zorath
Member
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2 suggestions for World Editor
Hello,
I thought about two new things that could be useful for World Editor but I don"t know if they could be easily implemented :
- "Import heightmap" function that could import 8bit GFX in order to use previously made heightmaps, for more precision, without having to draw it again by hand.
- "Import material alphamap" which, as texture splatting could do, allows importing ARGB GFX with alpha channel used to tell the engine precisely where one material will be drawn, with alpha values from 0 to 255 for each pixel.
Thanks.
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03-30-2009 12:59 AM |
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Esenthel
Administrator
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Re: 2 suggestions for World Editor
Thanks for these great ideas, I'll add them to my list.
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03-30-2009 02:46 PM |
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