rect
Member
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Question for game effects
hi~
There is no description EE engine game effects related aspects
Animated UV map and Particle Editor
thanks.
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05-21-2015 03:58 AM |
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Pixel Perfect
Member
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RE: Question for game effects
I'm not sure if a formal 'Particle Editor' exists in the current engine version as I'm still using the previous version of the engine.
However animated particles are supported - see graphics/particle.h
Objects can be assigned a particle class in the object params section of the editor and relevant parameters configured.
If there is now an embedded particle editor then someone else will need to advise you on this.
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05-21-2015 10:05 AM |
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rect
Member
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RE: Question for game effects
thanks...~~
(This post was last modified: 05-22-2015 07:52 PM by rect.)
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05-21-2015 11:00 AM |
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Tottel
Member
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RE: Question for game effects
There is a particle editor.
Create a new object class item in your content list. Name it OBJ_PARTICLES (or something similar). Change the "draw as" to "particles".
Now create a new object. Change to "params" tab and set the class to OBJ_PARTICLES. Now you can edit this object to your liking. Apply an image to see the particles.
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05-21-2015 11:40 AM |
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rstralberg
Member
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RE: Question for game effects
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05-21-2015 02:13 PM |
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Pherael
Member
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RE: Question for game effects
If you want animated particle, it's very simple.
Set object type as OBJ_PARTICLE, and then change value of "Image Frame X" and "Image Frame Y" (in you case 8 and 4).
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05-21-2015 02:31 PM |
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Esenthel
Administrator
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RE: Question for game effects
Yes, in this case there's no need to create an atlas, just use Image Frame as Pherael suggested.
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05-21-2015 10:27 PM |
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rect
Member
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RE: Question for game effects
thanks every one ~~
(This post was last modified: 05-22-2015 07:55 PM by rect.)
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05-22-2015 03:38 AM |
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rect
Member
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RE: Question for game effects
hi~
There EE engine making game effects tutorial?
If not, you can make one? 谢谢!
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06-03-2015 03:45 AM |
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