ronghester
Member
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Player path and moveto
Hi,
I am trying to store points into the character path vector array and then trying to move the character on to that path.
What happens is as soon as I move the character to the first point the path vector is getting reset (means getting empty). I can solve this my separately storing the points but really wondering is it a bug or there is any alternate method to achieve this.
Thanks
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12-15-2016 02:54 PM |
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Zervox
Member
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RE: Player path and moveto
(This post was last modified: 12-15-2016 03:15 PM by Zervox.)
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12-15-2016 03:14 PM |
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Esenthel
Administrator
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RE: Player path and moveto
That's on purpose, because there's no need to keep the points in memory which are already traveled through.
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12-15-2016 10:15 PM |
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