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Sep. update, rendering artifacts on Android
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ralphthebear Offline
Member

Post: #1
Sep. update, rendering artifacts on Android
Hi again, for your investigation (I think this is related with the below world loading problem topic http://www.esenthel.com/forum/showthread.php?tid=9289)

I've tested engine tutorial (15-Demo-Earth) on Android 5.1, 6.01 with Sep. update

On LG G4 Android 5.1 rendering has problem.
   

On Galaxy Note 4 Android 6.01 rendering has no problem
On PC, no problem

My game has same symptom when playing on LG G4
   
09-25-2017 09:28 PM
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Esenthel Online
Administrator

Post: #2
RE: Sep. update, rendering artifacts on Android
Can you let me know if the tutorial (15-Demo-Earth) will work ok if you add the following line?
Code:
Bool Init()
{
   ..
   Sky.frac(1); // <- this line
This will disable depth texture usage when rendering the sky.

If this will fix the tutorial, can you try doing this to test your own project and your world as well?
09-25-2017 11:47 PM
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ralphthebear Offline
Member

Post: #3
RE: Sep. update, rendering artifacts on Android
Rendering artifacts on Android 5.x fixed using "Sky.frac(1)"

Thanks!
09-26-2017 03:08 PM
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