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PhysX issue
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RedcrowProd Offline
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Post: #1
PhysX issue
My app crashes [or freeze to death] after calling Physics.startSimulation().stopSimulation(); ( or Game.World.update(); )

was working fine last update, any changes i missed ?

its def. the new physx, since if i comment those, it doesnt appears to have any issue

as well tutorial 17 - Small Overlays has an error :

Source\Main.cpp(60): error C2681: 'Ptr': invalid expression type for dynamic_cast [C:\EsenthelEngine\Projects\_Build_\17 - Small Overlays\Project.vcxproj]

(This post was last modified: 11-13-2017 09:20 PM by RedcrowProd.)
11-13-2017 06:48 PM
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RedcrowProd Offline
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Post: #2
RE: PhysX issue
tutorial seems to be working fine tho, so i'm not sure where it could go wrong in my project
11-13-2017 09:19 PM
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Esenthel Offline
Administrator

Post: #3
RE: PhysX issue
Hi,
Most likely it's related to the bug in VS compiler.
I am recompiling the Engine and PhysX with latest VS preview, and will upload it ASAP, (today within couple hours).
11-13-2017 09:21 PM
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RedcrowProd Offline
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Post: #4
RE: PhysX issue
awesome, ill wait for that then grin
11-13-2017 09:23 PM
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Esenthel Offline
Administrator

Post: #5
RE: PhysX issue
Update for Windows Binary is now ready (Mac and Linux are still uploading), hope this fixed the crash for you.
11-13-2017 11:25 PM
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RedcrowProd Offline
Member

Post: #6
RE: PhysX issue
Yup all fixed smile thanks for the quickfix !
11-13-2017 11:58 PM
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Esenthel Offline
Administrator

Post: #7
RE: PhysX issue
Great, thanks for letting me know smile
11-14-2017 12:19 AM
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