About Store Forum Documentation Contact



Post Reply 
crash logs?
Author Message
zarmen98 Offline
Member

Post: #1
crash logs?
when im choosing a character and start the game its fine but after go back to choose character and choose different character its crashing im looking for crash logs where can i find them? can someone tell me with details? thanks.
06-12-2019 11:59 PM
Find all posts by this user Quote this message in a reply
RedcrowProd Offline
Member

Post: #2
RE: crash logs?
I don't believe theres automatic log, you can do it yourself, or in debug check the callstack of before the crash
06-13-2019 02:04 AM
Find all posts by this user Quote this message in a reply
zarmen98 Offline
Member

Post: #3
RE: crash logs?
i found the crash problem with much tries
crash is because of memory leaking when im spamming re-join the game is not loading my character.

I need a put a Loading screen when shutgame() function is calling..
in Esenthel MMO / game.script

i added in shutgame() function
these codes:
Code:
BL.start();
   BL.draw();
BL means BackgroundLoader thats in another script. (Background Loader)

but loading screen is not appearing..
(This post was last modified: 06-13-2019 05:29 PM by zarmen98.)
06-13-2019 04:11 PM
Find all posts by this user Quote this message in a reply
RedcrowProd Offline
Member

Post: #4
RE: crash logs?
Not getting what you are saying sorry.
And once again youre code shows nothing but 2 functions called
(This post was last modified: 06-13-2019 05:47 PM by RedcrowProd.)
06-13-2019 05:46 PM
Find all posts by this user Quote this message in a reply
Houge Offline
Member

Post: #5
RE: crash logs?
Think about it not as unity scripts, but as C++ application with simplified header-source interaction. If you don't add any logs, there will be none.

I suggest you start with adding APP_BREAKPOINT_ON_ERROR flag and run your project from Visual Studio in debug mode, you will see the crash and call stack.
06-14-2019 04:12 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply