I found issue with terrain textures rendering when
Code:
Game.World.use_early_z_for_terrain=true
is used. Reproduced on Tutorials world. The texture is black (sometimes white with max glow) and all surrounding objects are ghosted on the terrain when moving camera.
My GPU: GeForce GTX 1060 6GB. Drivers version: 441.66
(This post was last modified: 01-21-2020 11:54 PM by Harry.)