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[Bug] Early-Z on terrain
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Harry Offline
Member

Post: #1
[Bug] Early-Z on terrain
Hi,

I found issue with terrain textures rendering when
Code:
Game.World.use_early_z_for_terrain=true
is used. Reproduced on Tutorials world. The texture is black (sometimes white with max glow) and all surrounding objects are ghosted on the terrain when moving camera.

My GPU: GeForce GTX 1060 6GB. Drivers version: 441.66


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(This post was last modified: 01-21-2020 11:54 PM by Harry.)
01-21-2020 11:07 PM
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Esenthel Offline
Administrator

Post: #2
RE: [Bug] Early-Z on terrain
Thank you,
I'll look into this as soon as I finish my current task.
01-22-2020 05:27 AM
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Houge Offline
Member

Post: #3
RE: [Bug] Early-Z on terrain
same on GeForce 1050ti. Drivers version: 441.87
01-22-2020 06:16 AM
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Esenthel Offline
Administrator

Post: #4
RE: [Bug] Early-Z on terrain
01-22-2020 02:26 PM
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Harry Offline
Member

Post: #5
RE: [Bug] Early-Z on terrain
Cool, thanks!
01-22-2020 04:06 PM
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