BlackHornet
Member
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MacBook Pro: Fresh Install, EE viewport issue
Hello,
on my MacBook Pro with BigSur I have a strange viewport issue, where the Engine window is bigger than its viewport, that leads to issues with the cursor position.
When resizing the window I see the following
After downloading the sources and starting the Builder I had the same issues.
Regards,
BlackHornet
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08-15-2021 09:42 AM |
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Esenthel
Administrator
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RE: MacBook Pro: Fresh Install, EE viewport issue
Hi BlackHornet and welcome back.
Can you try to disable this line:
https://github.com/Esenthel/EsenthelEngi....cpp#L1750
Code:
if([OpenGLView respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])[OpenGLView setWantsBestResolutionOpenGLSurface:YES];
->
Code:
// if([OpenGLView respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])[OpenGLView setWantsBestResolutionOpenGLSurface:YES];
And rebuild the engine and editor?
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08-15-2021 09:50 AM |
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Esenthel
Administrator
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RE: MacBook Pro: Fresh Install, EE viewport issue
I was able to reproduce the problem, and working on a fix.
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08-15-2021 10:55 AM |
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Esenthel
Administrator
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RE: MacBook Pro: Fresh Install, EE viewport issue
Looks like the fix for the problem is to use:
[OpenGLView setWantsBestResolutionOpenGLSurface:NO];
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08-15-2021 11:08 AM |
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Esenthel
Administrator
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RE: MacBook Pro: Fresh Install, EE viewport issue
I'm uploading a new binary update now
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08-15-2021 12:44 PM |
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