Esenthel
Administrator
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July 2026
Updated Esenthel Source:
-fixed bug in matrix inversion
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| 07-03-2026 05:58 AM |
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Esenthel
Administrator
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RE: July 2026
Updated Esenthel Source:
Name Changes:
Clamp -> MID
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| 07-06-2026 09:01 AM |
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Esenthel
Administrator
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RE: July 2026
Updated Esenthel Source:
-reduced 'Object' class size
-changed
virtual void Game.Obj.create(C Object &obj)=NULL;
to
virtual void Game.Obj.create(C Object &obj, C Matrix &matrix)=NULL;
-removed Object.matrix, matrixFinal, scale, sub_objs, align, access
-to get object matrix use 'matrix' function parameter
-to get object scale use "matrix.x.length()"
-Object.access was merged with Object.type
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| 07-27-2026 12:16 PM |
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