In wold editor:
1)
When you resize the editor window, the menubar and boxes gets resized aswell, any chance to not make that happen ?
I run in decent high resolution, and its gets VERY large, and take up precious space (general for all the editors)
2)
Is it possible for you to add so it remember last viewport used ?
I always use forward viewport, and i have to switch to it each time i open the editor (just a minor thing).
3)
Grass editor, with option to add more grass types, and possible to attach to certain texture names for quick grass, setting random rotation (bool?) / height of grass (input).
4)
Tree / bush spawner, like grass editor idea.
Mesh Editor :4)
1)
Option to disable the movement of texture in Texturing mode, as i use UV mapping (wich works fine), and sometimes by accident (instead of rotate object) i rotate the textures around wich is annoying without a undo function wich makes me get to no 2.
2)
Adding a undo fuction to the editor.
---
That was all i had this round, and im sorry if some of these have been posted
Thank you for a awesome engine, i can see it becomming big
atleast in the indie world (cheap, and powerful).
P.s, having 1 boards in 2 languages kind of limit the communication of the developers, as the polish people will use the polish board, and english people usually cant read polish (for help, fixes, code ect), just a heads up, it can be a community killer.