lovee
Member
|
hi! I also have problems! help me please!
1.it's be from the CE4_DEMO
[attachment=2]
2.it's be from the unigine_demo
[attachment=1]
3.it's be from the VE2_demo
[attachment=0]
how can i do all of these water effect?
i look for water.h file, in this file i find the
//*********************************************************
struct WaterArea
{
void create(MeshBase &src);
void draw();
WaterArea();
private:
Box box ;
Mshr mshr ;
Shader *shader;
};
//*********************************************************
These effect use WaterArea->shader to achieve?
The <Shader *shader> is mean to custom shader point?
please help me!
please give a little tips!
thanks a lot!!!!!
|
|
10-02-2009 04:44 PM |
|
Esenthel
Administrator
|
Re: hi! I also have problems! help me please!
1. Use WaterArea (+ optionally Particles)
2. Use 'Water' (plane), however foam is not currently supported
3. Use Creating Custom Shaders (which is available only to licensed developers)
|
|
10-02-2009 05:11 PM |
|